Texture emission in render
Posted: Tue Jul 09, 2019 1:03 pm
Hey there,
I have an object I would like to glow, and to see the glow reflected on other objects. Only, in order for the glow to be bright enough to appear on the other objects, I have to crank the settings so much that the object itself is completely blown out. Is there a way to fix this in render? Or is this a job for post, and if so, which passes would have the info I need?
Thanks
I have an object I would like to glow, and to see the glow reflected on other objects. Only, in order for the glow to be bright enough to appear on the other objects, I have to crank the settings so much that the object itself is completely blown out. Is there a way to fix this in render? Or is this a job for post, and if so, which passes would have the info I need?
Thanks