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Power Tiling?

Posted: Sat May 25, 2019 10:28 pm
by Iceman9
I'm not a Max guy but I understand they have something called Bercon Tiling. The idea is to create a batch of tiles that interleave, for example using Substance, and then applying them with Bercon in a distribution to avoid repeating patterns.

Is there a way to do any similar tile mapping within Octane?

If not...I highly suggest.

If you watch the first two minutes of this video you'll have the idea:
https://www.youtube.com/watch?v=FuPQNIx3dh8

Re: Power Tiling?

Posted: Wed May 29, 2019 11:57 pm
by villagefeatures
This thread deals with some of that.

viewtopic.php?f=73&t=53839&start=40