Octane materials invisible in OGL, not updating in LV
Posted: Sat May 25, 2019 3:39 pm
In this sample scene Octane materials are invisible in Cinema OGL viewport and they not updating in octane Live Viewer but in standard Cinema renderer.
There is cloner with three objects - two of them have octane materials, one of them standard Cinema material - three different colors.
Only one object is visible at once. These objects change randomly by moving cloner with shader attached to it.
Changes are visible only in OGL and Cinema previewer, renderer - not in Octane. Objects with Octane materials are invisible in OGL viewport.
There is cloner with three objects - two of them have octane materials, one of them standard Cinema material - three different colors.
Only one object is visible at once. These objects change randomly by moving cloner with shader attached to it.
Changes are visible only in OGL and Cinema previewer, renderer - not in Octane. Objects with Octane materials are invisible in OGL viewport.