Page 1 of 1

Octane Network rendering question

Posted: Mon May 20, 2019 7:24 pm
by richardyarlett
Octane Network rendering question. Sometimes when I add my network slaves, my render time actually goes up, because my main machine is waiting around for the slaves to finish. They are all the same speed, but what I am asking is, how does Octane divide up the work over slaves ? It seems to literally just divide up the frame into quarters (because I have my main machine and 3 slaves). The problem is, when the frame is not evenly balanced, and one slave has an "easy" 1/4 and the other has nothing to do, and then the last two machines are doing all of the heavy work. So its not fair, and my render times are much higher.

I remember in vray, you can change the way the work is divided up over network slaves depending on the scene.

Re: Octane Network rendering question

Posted: Mon May 20, 2019 7:54 pm
by Lewis
Try to increase number of parallel tiles. I get faster result with more tiles (also higher VRAM usage as manuals explain)

Re: Octane Network rendering question

Posted: Tue May 21, 2019 7:26 am
by richardyarlett
my parallel tiles and max tile samples are both set to maximum at 32 and 64

Re: Octane Network rendering question

Posted: Wed May 22, 2019 3:27 pm
by bepeg4d
Hi,
is the Minimize network traffic option disabled in the Kernel settings?
ciao Beppe