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				Problem with RGB image textures
				Posted: Wed May 15, 2019 5:33 am
				by lemonade
				I noticed that diffuse color in my render is somehow different than my texture - is it something I can fix?
			 
			
					
				Re: Problem with RGB image textures
				Posted: Wed May 15, 2019 12:57 pm
				by face_off
				You might have the gamma set incorrectly on the texture.
Paul
			 
			
					
				Re: Problem with RGB image textures
				Posted: Fri May 17, 2019 4:47 pm
				by lemonade
				Thanks for your answer  
  
Gamma is set to 2.2, so I guess it's correct
 
			 
			
					
				Re: Problem with RGB image textures
				Posted: Fri May 17, 2019 5:45 pm
				by fabrizio_s
				Has the material some reflections? I mean...maybe Visible Environment affects the color...
			 
			
					
				Re: Problem with RGB image textures
				Posted: Fri May 17, 2019 11:17 pm
				by face_off
				Gamma is set to 2.2, so I guess it's correct
Can you provide the .3dm file for this pls so I can test it?
Paul
 
			 
			
					
				Re: Problem with RGB image textures
				Posted: Sat May 18, 2019 6:05 am
				by lemonade
				fabrizio_s wrote:Has the material some reflections? I mean...maybe Visible Environment affects the color...
It's just diffuse material with only diffuse map, environment is white
face_off wrote:Can you provide the .3dm file for this pls so I can test it?
Sure, thanks!
 
			 
			
					
				Re: Problem with RGB image textures
				Posted: Sun May 19, 2019 6:22 am
				by face_off
				It looks pretty close to me.  You didn't provide the background bitmap (checkers), so I just rendered with RGB Texture 255/255/255 in the environment.
Paul
			 
			
					
				Re: Problem with RGB image textures
				Posted: Sun May 19, 2019 9:32 am
				by lemonade
				You compared render with Rhino viewport if I'm correct and it's the same at my computer. The difference was between Rhino/Octane and jpg viewed on Windows image browser and other applications.
			 
			
					
				Re: Problem with RGB image textures
				Posted: Sun May 19, 2019 12:28 pm
				by face_off
				You compared render with Rhino viewport if I'm correct and it's the same at my computer. The difference was between Rhino/Octane and jpg viewed on Windows image browser and other applications.
If the Octane plugin is rendering the diffuse texture in the same way that Rhino does, then it seems it is working OK.  If they were different, there would be a problem.
Paul
 
			 
			
					
				Re: Problem with RGB image textures
				Posted: Tue May 28, 2019 5:01 pm
				by lemonade
				Ok, thank you.
So there's no way to fix how Rhino changes the colours compared to other apps?