Gamma Invert Option In Materials
Posted: Wed May 08, 2019 5:36 pm
I am trying to setup for a linear workflow and am following this detailed document for C4D (http://www.aoktar.com/octane/OCTANE%20H ... KFLOW.html) ***NOTE: I am still using Octane plugin for DAZ but this document has provided alot of information that I have not found anywhere else yet***
One of the steps (screenshot Gamma1) indicates to change the gamma for texture's to 1 from 2.2. I am trying to understand what the "Invert" option within the materials does so that I know whether I need to have it off or on when setting textures to 1.
Any guidance is greatly appreciated.
One of the steps (screenshot Gamma1) indicates to change the gamma for texture's to 1 from 2.2. I am trying to understand what the "Invert" option within the materials does so that I know whether I need to have it off or on when setting textures to 1.
Any guidance is greatly appreciated.