Forestpack - Offsett animation
Posted: Wed May 08, 2019 12:26 pm
Hi
I am trying to use a greyscale texture/map to drive the animation of an object innside Forestpack.
The object is animated prior to the forestpack scattering.
The greyscale image offsets the animation.
As you can see in this GIF. https://imgur.com/a/H9BKfJ7
The white area is done animating while the black haven't started yet
The problem is that octane doesnt respect the animation offsett and all the spheres animates identical.
is there some instancing setting in octane or something that i can turn off to avoid this behavior?
Cheers
-Mats
I am trying to use a greyscale texture/map to drive the animation of an object innside Forestpack.
The object is animated prior to the forestpack scattering.
The greyscale image offsets the animation.
As you can see in this GIF. https://imgur.com/a/H9BKfJ7
The white area is done animating while the black haven't started yet
The problem is that octane doesnt respect the animation offsett and all the spheres animates identical.
is there some instancing setting in octane or something that i can turn off to avoid this behavior?
Cheers
-Mats