4.0x Network render stops
Posted: Wed May 08, 2019 10:07 am
Hi,
I have a strange problem with 4.02 and 4.04:
While network rendering the rendering suddenly stops. It doesn't crash or something like that, it just stops.
The time in the Picture Viewer or in the Render Manager still counts up, the Octane Network Manager
shows all clients as up and running, but the GPU monitor shows zero load on all the GPUs.
When this happens I open Octane's Network Manager and disable network rendering (Without stopping
the render queue!), and instantly my local GPUs start rendering again. Then, after enabling the network
rendering again, all clients authenticate and start working again.
Main PC is Win10pro, clients are Win7pro and it is not a heat or power problem.
It only happens while network rendering. My noob guess is, looking at the "solution" above, that
some data packets from the clients get lost and therefore the the picture can't be finished.
Any Ideas?
Best regards,
Marc
I have a strange problem with 4.02 and 4.04:
While network rendering the rendering suddenly stops. It doesn't crash or something like that, it just stops.
The time in the Picture Viewer or in the Render Manager still counts up, the Octane Network Manager
shows all clients as up and running, but the GPU monitor shows zero load on all the GPUs.
When this happens I open Octane's Network Manager and disable network rendering (Without stopping
the render queue!), and instantly my local GPUs start rendering again. Then, after enabling the network
rendering again, all clients authenticate and start working again.
Main PC is Win10pro, clients are Win7pro and it is not a heat or power problem.
It only happens while network rendering. My noob guess is, looking at the "solution" above, that
some data packets from the clients get lost and therefore the the picture can't be finished.
Any Ideas?
Best regards,
Marc