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map gradient along spline with octane render hair

Posted: Sun Apr 28, 2019 4:11 pm
by NNenov
Hello,

How can I map my octane texture (gradient image texture) so it is mapped along the length of a spline, when I have a spline object and an octane object tag with render hair enabled?

I tried messing with UV and Projection but I can't seem to get it to work..

Thanks!

Re: map gradient along spline with octane render hair

Posted: Sun Apr 28, 2019 6:01 pm
by calus
NNenov wrote: How can I map my octane texture (gradient image texture) so it is mapped along the length of a spline, when I have a spline object and an octane object tag with render hair enabled?
Octane "W coordinate" as a texture input of an Octane "Gradient node" should do the job.

Re: map gradient along spline with octane render hair

Posted: Sun Apr 28, 2019 8:22 pm
by NNenov
Ah awesome thank you! I didn't know about this node!

Re: map gradient along spline with octane render hair

Posted: Sun Apr 28, 2019 8:25 pm
by NNenov
Is it possible to do a shift along this UV? like offset an image texture? I'm not sure I understand how the hair render system works and what kind of geometry / UV mapping it uses