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Spotlight artifact
Posted: Sat Apr 27, 2019 5:00 pm
by sreinger
Hello guys. I have problem with a
Spotlight thats reflected on my glossy texture.
i use 4DM Octane Light. Visible on Camera is deactivated. But i saw the light source on texture. And i have pixel artifacts on it.
I use my render config for animation. what is wrong here ?
Octane 3 and Cinema R17
Thanks for help !!
Re: Spotlight artifact
Posted: Mon Apr 29, 2019 7:38 am
by bepeg4d
Hi,
you need to disable Visible on specular option in the attributes of the emitter node.
ciao Beppe
Re: Spotlight artifact
Posted: Mon Apr 29, 2019 4:19 pm
by sreinger
Hello Beppe, i know i tried. But then i become black spots on textures. And, this is not the solution because i "need" reflections, specular must be visible. Without, you lose all reflective effects on materials.
Second question, where comes the global light ?! when i use "one" Spotlight, the global light alway on. i set a daylight objekt with Power 0.0001 then the scene is complete dark. Or Octane Settings Exposure to 0... It is the right way

Re: Spotlight artifact
Posted: Tue Apr 30, 2019 7:13 am
by bepeg4d
Sorry, totally misunderstood your issue.
I was thinking it was the reflection, but it is the noise.
In this case, difficult to say since it depends from many factors.
Please, share the scene with me via PM.
ciao Beppe
Re: Spotlight artifact
Posted: Fri May 03, 2019 3:18 pm
by sreinger
Does anyone have any idea to fix this problem? I need our final pictures
Show you other picture to understand the problem.
bepeg4d wrote:
Please, share the scene with me via PM.
sent you PM
Re: Spotlight artifact
Posted: Sat May 04, 2019 5:49 am
by bepeg4d
Sorry but I have not received the private message.
ciao Beppe