Upload your own materials to the Octane Live Database
Posted: Sun Jul 03, 2011 10:22 am
Hi guys, i see impressive and great renders being made all the time here in the Octane Forums.
I'd like to suggest to all of us that made great renders allready to upload some of their materials to the Octane Live Database.
I started doing the same lately. If we all upload at least a few materials per project our database will grow in no time. I know there are very talented artists in here right?.
(for inspiration just see the maxwell materials database: http://resources.maxwellrender.com/news_scripts.php?t=1 )
Their render is slow as hell, but this page in their site gives us nice material ideas right?
In case you don't know (hard to imagine) but with a few simple clicks you can upload any material used in your scene to octane live for all of us to use.
maybe some of us can even record some extra video tutorials showing just how simple it is to create nice looking 'creative' of 'realistic' materials? That might inspire even more.
When the macro is completed, it can be saved for later use. Right click on the Macro Node and choose Save Node.
The Store Node dialog box appears. Enter all the information related to the material.
The location drop down allows the user to either store the macro locally or the to the Octane Live Database.
Click OK to store the macro for later use.
Some first ideas to grow our database:
1 - If you see someone in here using a nice material, please stalk them friendly and nicely to upload some of their materials
(by right clicking a material node and saving to octane Live)
2 - Maybe you can go to the vray materials of maxwell materials site (and others) for inspiration? http://www.vray-materials.de or http://resources.maxwellrender.com/news_scripts.php?t=1
3 - Maybe some people know how to create some video tutorials showing this? (tip: materials creation theory for other software packages also applies to octane off course, layering materials, giving it some wear and tear etc). I don't speak english that well maybe some of you do?
4 - Maybe people can upload general material renders (pictures) + explanation on how they created that material? (more emphasis on how te nodes interconnected of were created)
What are your thoughts on this? please let us know so we can improve.
I'd like to suggest to all of us that made great renders allready to upload some of their materials to the Octane Live Database.
I started doing the same lately. If we all upload at least a few materials per project our database will grow in no time. I know there are very talented artists in here right?.
(for inspiration just see the maxwell materials database: http://resources.maxwellrender.com/news_scripts.php?t=1 )
Their render is slow as hell, but this page in their site gives us nice material ideas right?
In case you don't know (hard to imagine) but with a few simple clicks you can upload any material used in your scene to octane live for all of us to use.
maybe some of us can even record some extra video tutorials showing just how simple it is to create nice looking 'creative' of 'realistic' materials? That might inspire even more.
When the macro is completed, it can be saved for later use. Right click on the Macro Node and choose Save Node.
The Store Node dialog box appears. Enter all the information related to the material.
The location drop down allows the user to either store the macro locally or the to the Octane Live Database.
Click OK to store the macro for later use.
Some first ideas to grow our database:
1 - If you see someone in here using a nice material, please stalk them friendly and nicely to upload some of their materials

2 - Maybe you can go to the vray materials of maxwell materials site (and others) for inspiration? http://www.vray-materials.de or http://resources.maxwellrender.com/news_scripts.php?t=1
3 - Maybe some people know how to create some video tutorials showing this? (tip: materials creation theory for other software packages also applies to octane off course, layering materials, giving it some wear and tear etc). I don't speak english that well maybe some of you do?
4 - Maybe people can upload general material renders (pictures) + explanation on how they created that material? (more emphasis on how te nodes interconnected of were created)
What are your thoughts on this? please let us know so we can improve.