Toggle c4d Takes - LV Render Layer Bug
Posted: Fri Apr 12, 2019 11:07 am
Hello,
I've noticed that if I use an Octane Render Layer within c4d take system the Render Layer does not not toggle correctly when I switch between c4d takes whilst live rendering. The only way to work around this small bug is to manually toggle the Render Layer on and then off to refresh this attribute.
So looking at the setup in the screenshots. If I toggle my render take to the windows pass then toggle back to my main car pass, Octane will still render the car with the window render layer mask applied. If I go into any of the render setting presets I have created for my take system and toggle the enable button on and off it will fix this issue. It seems like a simple attribute is not being switched/refreshed when it should, this issue only effects the live viewer....offline rendering works as expected. Octane has done this with every release I have used but I've never bothered to report it.
Does this make sense and can it be fixed?
I've noticed that if I use an Octane Render Layer within c4d take system the Render Layer does not not toggle correctly when I switch between c4d takes whilst live rendering. The only way to work around this small bug is to manually toggle the Render Layer on and then off to refresh this attribute.
So looking at the setup in the screenshots. If I toggle my render take to the windows pass then toggle back to my main car pass, Octane will still render the car with the window render layer mask applied. If I go into any of the render setting presets I have created for my take system and toggle the enable button on and off it will fix this issue. It seems like a simple attribute is not being switched/refreshed when it should, this issue only effects the live viewer....offline rendering works as expected. Octane has done this with every release I have used but I've never bothered to report it.
Does this make sense and can it be fixed?