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Hiding objects behind transparency
Posted: Thu Apr 04, 2019 5:08 pm
by jxrgen
I was wondering if there is a simple method that provides the function of the "Seen by transparency" option of the C4D Render Tag.
In this example done with C4D I use a fresnel map to drive the opacity channel but I don't want to see the "hidden" objects. So I turned off the option "Seen by transparency" in the C4D Render Tag. But this does not work with Octane. Is there a simple option to do that?
I don't want that:
I want this:
Re: Hiding objects behind transparency
Posted: Fri Apr 05, 2019 11:08 am
by bepeg4d
Have you tried to use the Falloff node in another channel than Opacity?
Here is an example of using it in the texture input of a Texture emission node:
ciao Beppe
Re: Hiding objects behind transparency
Posted: Fri Apr 05, 2019 3:58 pm
by milanm
In addition to what Beppe just wrote, you can also hide Texture Emission in refractive materials by disabling "visible on specular". Here I used a Universal material with Transmission 1 and IOR 1.0001, just enough to make it qualify as refractive material.
Currently we can only hide objects from refraction, not opacity. When you are ready for something more than a simple solution, you can check out Raytype OSL Texture in the utils category. By using it in opacity you can hide any object from refraction (including it's own).
Cheers
Milan
Re: Hiding objects behind transparency
Posted: Fri Apr 05, 2019 5:43 pm
by jxrgen
Thanks Beppe, that is a workaround I have thought about too.
Thanks Milan, this seems like the thing I am searching for. But somehow I cannot recreate your solution. Would you mind, uploading me a file with the material as an example?

Re: Hiding objects behind transparency
Posted: Fri Apr 05, 2019 7:06 pm
by milanm
Sure, here it is.
In the meantime I also added Side in opacity to reduce the number of specular bounces that are needed. This is not necessary but it helps with more complex models.
Cheers
Milan
Re: Hiding objects behind transparency
Posted: Sun Apr 07, 2019 5:09 pm
by jxrgen
Amazing! Thank you!