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Help! antialiasing lights
Posted: Mon Apr 01, 2019 1:29 pm
by tobyone
Hi There, I have a problem with some lights in C4D. I run into this problem often.
Is there a way to antialiase my lighting so it doesn't look so jagged?
i'm using a material with texture emission
Re: Help! antialiasing lights
Posted: Mon Apr 01, 2019 3:48 pm
by bepeg4d
Hi,
if the difference in exposition is too high, you can have issues with antialiasing and emitters.
You can raise the Filter value in the Kernel settings, or hide to camera the current active emitter, and create a visible fake emitter, with far less power and Visible on Diffuse option disabled.
ciao Beppe
Re: Help! antialiasing lights
Posted: Wed Apr 03, 2019 1:37 pm
by tobyone
bepeg4d wrote:Hi,
if the difference in exposition is too high, you can have issues with antialiasing and emitters.
You can raise the Filter value in the Kernel settings, or hide to camera the current active emitter, and create a visible fake emitter, with far less power and Visible on Diffuse option disabled.
ciao Beppe
thank you so much for answering me.. maybe i'm not understanding correctly.
if i raise the filter size the image becomes very very blurry, so i've kept it at 1.
Even if i make emitter 0.1 and take off defuse and secular I still get a very jagged imaged.

Re: Help! antialiasing lights
Posted: Wed Apr 03, 2019 3:24 pm
by bepeg4d
If you set the Filter size to 1, the image is too sharp, try with 1.2/1.4 instead, please.
ciao Beppe
Re: Help! antialiasing lights
Posted: Thu Apr 04, 2019 8:06 am
by tobyone
bepeg4d wrote:If you set the Filter size to 1, the image is too sharp, try with 1.2/1.4 instead, please.
ciao Beppe
i'm very grateful for the help... its looking way better.
thank you
