Cannot match Live Viewer to PIcture Viewer
Posted: Sun Mar 31, 2019 5:52 am
I know this has been discussed, but I can't find a solution. I was doing a RD Textures tutorial, where you use their textures in Octane and bring in a Forester tree animated by wind to cast shadows on the RD ground texture. Looks great in Live Viewer, but the render looks wrong.
I've never had this problem before in previous projects, they've always matched. So I tried going into the Octane Render settings and making the settings match the Octane Camera tag. Again, never had to do this before, but I tried it, and it didn't work. I also made sure the Post settings matched for Bloom.
I tried putting object tags on the moving camera, tree, and ground, just to make sure their movement was captured. So is this specific to working with a complex texture? Or is it to do with Forester? It does seem like the tree shadows aren't in the same place which is odd. Maybe it's the way Forester animates with wind?
Thanks for any help. I've spent several days literally just researching and testing this.
I've tried it with Octane 3.08.3 with C4D 3.08.4. I also had v4 installed earlier, which is where I built everything, but I had trouble and went back to 3.
I'm using C4D r19 and r20 on Windows 10 with 2x NVIDIA 1080 TI cards.
I've never had this problem before in previous projects, they've always matched. So I tried going into the Octane Render settings and making the settings match the Octane Camera tag. Again, never had to do this before, but I tried it, and it didn't work. I also made sure the Post settings matched for Bloom.
I tried putting object tags on the moving camera, tree, and ground, just to make sure their movement was captured. So is this specific to working with a complex texture? Or is it to do with Forester? It does seem like the tree shadows aren't in the same place which is odd. Maybe it's the way Forester animates with wind?
Thanks for any help. I've spent several days literally just researching and testing this.
I've tried it with Octane 3.08.3 with C4D 3.08.4. I also had v4 installed earlier, which is where I built everything, but I had trouble and went back to 3.
I'm using C4D r19 and r20 on Windows 10 with 2x NVIDIA 1080 TI cards.