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Vectron Issue

Posted: Wed Mar 27, 2019 5:23 pm
by reprichard
Hey guys! Anyone mess around with Vectron yet?

I ran into a weird render glitch when zooming deep into the fractal.

Messing with ray epsilon causes it to change but i can't get it to go away completely. It does gradually go away the further the camera is from it.

Here is what i'm talking about, it only happens in this one section that's really zoomed into the middle of the fractal:

https://gfycat.com/freshgrimjenny

Let me know if anyone has run into this problem, thanks!

Re: Vectron Issue

Posted: Fri Mar 29, 2019 6:50 am
by aoktar
vectron is a software you write. So you know what you write ;) And epsilon is a kind of iterator. Just for your info

Re: Vectron Issue

Posted: Fri Mar 29, 2019 3:09 pm
by reprichard
cool, and octane is a GPU renderer. thx for your help.