Page 1 of 1

Octane 4.02.1 R3 Scatter object display

Posted: Tue Mar 26, 2019 12:43 am
by HazrulIdzwan
Hi there!

Anyone else have issues displaying scatter objects as objects in the viewport?

I'm using scatter to optimize a scene, so I'm scattering about 100 electric poles along a street with the intention to add light fixtures to them with Render instances.

However, those electric poles just wont show up dislplayed as objects. The models aren't heavy at all. I even worked on them in a separate file and the Scatter just won't display them.

Kind Regards,

Re: Octane 4.02.1 R3 Scatter object display

Posted: Tue Mar 26, 2019 5:08 pm
by bepeg4d
Hi,
go to the Disply tab, and choose Object:
6FE3A5E7-8916-468B-A427-253BD94F0B7D.jpeg
ciao Beppe

Re: Octane 4.02.1 R3 Scatter object display

Posted: Wed Mar 27, 2019 3:27 am
by HazrulIdzwan
Hi,

Thank you for the reply bepeg4d. I've tried but no dice.
octanescatter.mp4
(14.38 MiB) Downloaded 1086 times
Here is a video of my attempts. I can get it to display by disabling and enabling the scatter object, but it sends it all over the viewport and not as distributed in the scatter object.

Thats just in the viewport though, the renders still show them at the intended location.

This makes it difficult to orientate objects with specific P/S/R to the scatter objects.

I've come to rely upon this behaviour from the scatter object since 3.08, along with its ability to scatter on unconnected vertices. Sadly, both these functions no longer work consistently.

Re: Octane 4.02.1 R3 Scatter object display

Posted: Wed Mar 27, 2019 4:50 am
by aoktar
I get zero ideas about what you show in your video. Please put an isolated scene with scatter setup. Btw scatter object is a bonus as a side project and I'm not sure that want to improve it much more. It's just criticism what I hear from users, no thanks!

Re: Octane 4.02.1 R3 Scatter object display

Posted: Wed Mar 27, 2019 5:06 am
by HazrulIdzwan
Hi aoktar,

Apologies! I didn't know it wasn't a part of Octane

Thank you for maintaining it!

I will use it as it is.

Kidn Regards,