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Xpresso driven Vertex Map not rendering

Posted: Tue Mar 19, 2019 10:00 pm
by ajiblock
Hi,

I followed this tutorial to create a vertex map driven by a shader – https://vimeo.com/132829405. My shader is using a black and white vector graphic for data.

once the vertex map is created, i'm cloning into it using octane scatter. I wanted to do it this way because it allows me to also animate the vertex map itself easily through falloff/field, etc

everything works correctly in Live Viewer (Octane V40.2.1) but when I hit render, nothing I've cloned into shows up. I've tried deleting the xpresso tag so that the vertex map is no longer dynamic, and when I do that everything renders correctly. However then I lose the ability to animate the vertex map etc.

Wondering if this a known issue? It's an NDA project right now so I unfortunately can't post the scene, but could send screenshots etc..

Thanks!!

Re: Xpresso driven Vertex Map not rendering

Posted: Tue Mar 19, 2019 10:16 pm
by aoktar
We expect a good information to be sure that we talk about a real bug. Otherwise I have to remove the topic. Could you please read above text and try to contribute with these?