Page 1 of 1
Volume Toon Shading
Posted: Thu Feb 28, 2019 4:42 pm
by DrakeWelsh
Hey everyone!
Simple problem with no solution so far. I'm looking to shade a VDB sequence with just two colors, a base and an outline. However I can't seem to find a way to force the toon shader to handle this.
Any ideas?
Re: Volume Toon Shading
Posted: Wed Sep 23, 2020 9:41 pm
by mrom
Did you, by any chance, find a way of using the Toon Shader with VDB? Or is it possible to achieve that look with an OSL Shader?
This would be extremley helpful and great - pretty much anything would help.
Re: Volume Toon Shading
Posted: Thu Sep 24, 2020 7:16 am
by bepeg4d
You cannot use the Toon shader with VDBs, since it works only with geometry/polygons, but you can work with the Medium node to give them a more cartoon look like this:
Basically you need to play with Volume ramp, in both Scattering and Emission.
ciao Beppe
Re: Volume Toon Shading
Posted: Thu Sep 24, 2020 8:18 am
by mrom
I was hoping for an answer from you, bepeg4d - thank you!
Re: Volume Toon Shading
Posted: Fri Sep 25, 2020 9:30 am
by mrom
Going the C4D Volume Mesher - Volume Loader path makes the whole toon shader of vdb experience a lot less painful, I have to say.