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				Volume Toon Shading
				Posted: Thu Feb 28, 2019 4:42 pm
				by DrakeWelsh
				Hey everyone!
Simple problem with no solution so far. I'm looking to shade a VDB sequence with just two colors, a base and an outline. However I can't seem to find a way to force the toon shader to handle this.
Any ideas?
			 
			
					
				Re: Volume Toon Shading
				Posted: Wed Sep 23, 2020 9:41 pm
				by mrom
				Did you, by any chance, find a way of using the Toon Shader with VDB? Or is it possible to achieve that look with an OSL Shader?
This would be extremley helpful and great - pretty much anything would help.
			 
			
					
				Re: Volume Toon Shading
				Posted: Thu Sep 24, 2020 7:16 am
				by bepeg4d
				You cannot use the Toon shader with VDBs, since it works only with geometry/polygons, but you can work with the Medium node to give them a more cartoon look like this:
Basically you need to play with Volume ramp, in both Scattering and Emission.
ciao Beppe
 
			
					
				Re: Volume Toon Shading
				Posted: Thu Sep 24, 2020 8:18 am
				by mrom
				I was hoping for an answer from you, bepeg4d - thank you!
			 
			
					
				Re: Volume Toon Shading
				Posted: Fri Sep 25, 2020 9:30 am
				by mrom
				Going the C4D Volume Mesher - Volume Loader path makes the whole toon shader of vdb experience a lot less painful, I have to say.