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Local Overrides

Posted: Thu Feb 28, 2019 1:10 am
by Luther76
Hi All,
Anyone can tell me if it is possible in SOP_Material/Local Overrides, paste a string value with a copy stamp varialble to change the texture of a shader (/NT_TEX_IMAGE1/A_FILENAME)?

I did it in Mantra and work greate, I'd like to do it in Octane.

Thank you.

Paolo