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Proxies, instancing, translucency...the viability of grass?

Posted: Wed Jun 29, 2011 4:20 am
by Richard7666
Currently in Maya I will create a Vray proxy then instance it thousands of times with whatever tool/script/plugin suits, then apply a Vray2sided material with a translucency map (amongst other things).

Is this workflow possible, or something similar, in Octane?

Re: Proxies, instancing, translucency...the viability of grass?

Posted: Wed Jun 29, 2011 11:33 am
by Jaberwocky
Instancing is not yet possible in Octane.However it is planned for the future.

Translucency or Alpha channel is currently possible.