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non-random instancing

Posted: Mon Feb 25, 2019 9:55 pm
by mrjonfinger
Hey,
I tried to look through documentation and google and haven't been able to figure this one out:
I have a scene in cinema 4d that is basically kit-bashed with a lot of the same geometry purposed. I'm curious if there is a way to tell octane those should all be octane instances?

Re: non-random instancing

Posted: Mon Feb 25, 2019 11:01 pm
by aoktar
You can use render-instances in cloners or instance objects.

Re: non-random instancing

Posted: Tue Feb 26, 2019 9:41 pm
by mrjonfinger
Oh ok, I was thinking there would have to be an octane specific tag. Cool