non-random instancing
Posted: Mon Feb 25, 2019 9:55 pm
Hey,
I tried to look through documentation and google and haven't been able to figure this one out:
I have a scene in cinema 4d that is basically kit-bashed with a lot of the same geometry purposed. I'm curious if there is a way to tell octane those should all be octane instances?
I tried to look through documentation and google and haven't been able to figure this one out:
I have a scene in cinema 4d that is basically kit-bashed with a lot of the same geometry purposed. I'm curious if there is a way to tell octane those should all be octane instances?