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Specular value in Glossy material

Posted: Mon Feb 25, 2019 1:46 pm
by medzo
Hi

This may be a strange question, but it is bugging me for a while now.

Why is default value of specular in glossy material 51,51,51?

Is this a correct (realistic) value and all other values are just for artistic reasons?

I heard somewhere that in PBR rendering specular value for dieletrics should always be at 50% so in octane it should be 128,128,128?

Thanks
Matej

Re: Specular value in Glossy material

Posted: Wed Feb 27, 2019 10:01 am
by medzo
Nobody knows?

Re: Specular value in Glossy material

Posted: Wed Feb 27, 2019 12:41 pm
by juanjgon
To be honest, I can't remember it. Probably 0.2 (as a float value) was the default setting in the Octane 2 Standalone or something like that. Now the default value is 1.0 (full white) in Octane Standalone 2018.1

Thanks,
-Juanjo