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Request: a proper gradient/ramp texture node

Posted: Sat Feb 23, 2019 2:27 am
by senorpablo
It would be great to have a proper Gradient/Ramp texture node like is available in Max/Maya and probably every other package. It's an extremely useful thing to have.

Yes, I know there is some circuitous method in which you can plug a saw wave texture into the Octane gradient and fiddle with the UV transforms to get it to do kinda what you want, but that's a hack.

Re: Request: a proper gradient/ramp texture node

Posted: Sat Feb 23, 2019 7:48 am
by aoktar
I added osl gradient in to the C4d plugin. You can get it from package.