Octane + Cinema 4D Render instances
Posted: Fri Feb 22, 2019 10:28 am
Hey everyone,
I have following problems when using Octane with Cinema 4Ds render instances:
1. Say I have a box and make a render instance of it. Both render perfectly fine with Octane.
2. Now I group the box and it's render instance inside a Null-object. Still rendering fine of course.
3. Now I make a render instace of this particular Null-object. One should expect to get 4 boxes in total.
4. I only have 3 boxes in total. The Null-object still contains the original box and it's render instance, so that's fine. But the render instance of the whole Null-object only seems to recognize the original box-geometry inside said Null-object but not the other render instance of the box.
It does work though if one of the instances is a "regular" instance instead of a "render" instance.
How can I get Octane to render everything despite "instancing another instance"?
Tried the same scene with Corona and the native C4D renderers (standard/physical) and it worked perfectly (=rendering all boxes as one should expect).
Thanks in advance and greetings!
Patrick
PS: I post this here as it seems I'm not able to post on the "regular" public forums. Maybe you can help me find the reason for this aswell
I have following problems when using Octane with Cinema 4Ds render instances:
1. Say I have a box and make a render instance of it. Both render perfectly fine with Octane.
2. Now I group the box and it's render instance inside a Null-object. Still rendering fine of course.
3. Now I make a render instace of this particular Null-object. One should expect to get 4 boxes in total.
4. I only have 3 boxes in total. The Null-object still contains the original box and it's render instance, so that's fine. But the render instance of the whole Null-object only seems to recognize the original box-geometry inside said Null-object but not the other render instance of the box.
It does work though if one of the instances is a "regular" instance instead of a "render" instance.
How can I get Octane to render everything despite "instancing another instance"?
Tried the same scene with Corona and the native C4D renderers (standard/physical) and it worked perfectly (=rendering all boxes as one should expect).
Thanks in advance and greetings!
Patrick
PS: I post this here as it seems I'm not able to post on the "regular" public forums. Maybe you can help me find the reason for this aswell
