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Motion blur from inside of a car

Posted: Fri Feb 22, 2019 2:20 am
by JEEK
Hey guys,

Quick one. Couldn't find an answer from the search function.

Context : I have a scene where my Octane Camera is within a car, pointing out the car's passenger window.

I have a folder, structured as so :

CAR (folder)
> Octane Camera
> CAR OBJ (folder)

I animate the top level "CAR" folder on its Z axis. It's moving quite fast on a highway.

I enable the Motion Blur on the Octane Camera.

Problem : The motion blur looks good, except that the car also has motion blur on it. Completely blurry. There should be 0 motion blur on it.

I have tried...

- Animating my environment instead. Problem : objects far away have the same motion blur as the objects up close, which is unrealistic.
- Adding an Octane Tag on my "CAR OBJ" folder and disabled the Motion Blur on that. Doesn't work.
- Putting my Octane Camera in another folder.

I feel like there should be a quick workaround to this, but I can't manage to find it.

Any insight is very much appreciated!

Thanks a ton.

Re: Motion blur from inside of a car

Posted: Fri Feb 22, 2019 4:10 am
by aoktar
Don't disable mblur on car object, this is more logical.

Re: Motion blur from inside of a car

Posted: Fri Feb 22, 2019 4:20 am
by JEEK
Hey, thanks for the reply.

Disabling the motion blur on the car was just something I tried because the initial problem existed. Not putting an Octane Tag on the "CAR OBJ" folder still leaves me with the issue.

Thank you!

Re: Motion blur from inside of a car

Posted: Fri Feb 22, 2019 4:30 am
by aoktar
I mean you need to put object tag without disabling mblur. It's required for animated geometries.

Re: Motion blur from inside of a car

Posted: Fri Feb 22, 2019 4:34 am
by JEEK
Aaah. Of course! That worked.

Thank you so much!