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WakYak - Architectural visualization animation
Posted: Mon Jun 27, 2011 10:56 pm
by wakyak
Hi all!
I'm an architecture student as well as occasional freelancing visualizer. This is a side project made whilst living in Japan this past year. 3d assets migrated from a previous job done for Torbjörnsson + Edgren here in Göteborg, Sweden.
Enjoy!
Rendered on a single GTX480
Modelling & animation done in Blender (blender.org)
Composited in Adobe After Effects (glass reflections!)
Music from Musopen (musopen.com)
http://vimeo.com/25686881
Re: WakYak - Architectural visualization animation
Posted: Tue Jun 28, 2011 1:14 am
by TheOracle
Inspiring render wakyak
Made me also wonder how long it must have taken you to render this?
(+ also what software you used, c4d mograph for the cubes? and after effects for the nice sun 'bokeh lens effects' or was that also caused by octane?)
Great job!
Re: WakYak - Architectural visualization animation
Posted: Tue Jun 28, 2011 1:20 am
by bitoffish
I love it. This is my new favorite video. The music fits perfectly, and the cubes work fantastically. Well done. Was this rendered all at once using the Blender export script? Also, I'm curious what technique you used to simulate the handheld camera work.
Re: WakYak - Architectural visualization animation
Posted: Tue Jun 28, 2011 3:09 am
by Draydin_r
Wow! Nicely done! I too am one of the ones wondering how long it took you to go from start to finish. Any chance we could see a break down? By the way the use of the box tidalwave was inspired.

Re: WakYak - Architectural visualization animation
Posted: Tue Jun 28, 2011 5:13 am
by Lutze
Whow.... very good work. I see it and I like it.
A bit too much of camera shaking (or maybe the camera man is a) very old or b) had a beer or two too much the previous evening). No seriously... very good work.
Re: WakYak - Architectural visualization animation
Posted: Tue Jun 28, 2011 6:31 am
by necko77
Dude, great work
it looks and feels like real !
Great job man !

Re: WakYak - Architectural visualization animation
Posted: Tue Jun 28, 2011 7:22 am
by juan
absolutely stunning
congrats!
Re: WakYak - Architectural visualization animation
Posted: Tue Jun 28, 2011 8:10 am
by RainerS
Amazing, nothing else to say...And those cubes, they were blender's bullet physics?
Re: WakYak - Architectural visualization animation
Posted: Tue Jun 28, 2011 8:32 am
by abstrax
Awesome! Nothing else to say.
Thank you very much for sharing,
Marcus
Re: WakYak - Architectural visualization animation
Posted: Tue Jun 28, 2011 9:07 am
by wakyak
Thanks for all the encouraging words!
As for how long it took, at least a few months on and off. Rendered through the night mostly, about two minutes per frame on average.
A lot of the work sadly involved wrangling the constant flow of new Octane versions each with their own eccentricities (not to mention materials that get jumbled when exported or that a single Octane crash halted the rendering of an animation), but I'm glad to see that most of the issues have been sorted out.
Lutze - I agree about the camera shake, in a lot of ways this was an experiment in how far I could push "imperfections" i.e. camera shake, color toning, bloom and so on. Probably took it a bit too far, but I think it works well in the more chaotic scenes.
By the way, the camera moves were captured by me sitting on a chair with a camera and my girlfriend pushing/pulling me around, imported into Blender through some match moving software (the name escapes me at the moment).
Apart from that it's all Blender, bloom effects are AE though.
Cheers!/ Erik