Vray material converter incorrectly handles opacity maps
Posted: Thu Feb 14, 2019 4:51 am
The material converter selects alpha image for bitmaps types which can't possibly have an alpha channel, such as jpg. Possibly others, such as bmp, etc. It results in a broken material.
In the case of those image formats, the choice should be greyscale image.
In this case it was converting from a Vray material.
In the case of those image formats, the choice should be greyscale image.
In this case it was converting from a Vray material.