Instance range - keeps changing on it's own
Posted: Mon Feb 11, 2019 4:49 am
Hi,
4.01 and 4.02 same thing is happening. Not sure if it happened prior to that.
Instance range is being used to control a mix texture.
Randomly, when I open the scene sometimes, colours/textures are different. No change to objects (they are in an Xref and do not change or animate, static models) and no change to Instance Range node.
I notice this most between Mac, PC, and farm. Sometimes they give the same result, other times unlucky and they do not.
Not sure if a bug. If models don't change why would the mix be affected?
4.01 and 4.02 same thing is happening. Not sure if it happened prior to that.
Instance range is being used to control a mix texture.
Randomly, when I open the scene sometimes, colours/textures are different. No change to objects (they are in an Xref and do not change or animate, static models) and no change to Instance Range node.
I notice this most between Mac, PC, and farm. Sometimes they give the same result, other times unlucky and they do not.
Not sure if a bug. If models don't change why would the mix be affected?