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How does UDIM works?
Posted: Sat Feb 09, 2019 2:52 pm
by ChrisGFX
maybe I have missed something but I haven't found anything about how UDIM works in C4D.
any help would be great
TIA
Chris
Re: How does UDIM works?
Posted: Sat Feb 09, 2019 3:52 pm
by aoktar
We haven't had this feature In C4d plugin until this version. Find "image tiles texture and put appropriate file pattern.
viewtopic.php?f=85&t=70622
Re: How does UDIM works?
Posted: Sat Feb 09, 2019 4:46 pm
by ChrisGFX
thanks for the tip ... but unfortunately it is not working here. What I'm doing wrong?
please help ... thank you!
Re: How does UDIM works?
Posted: Sat Feb 09, 2019 10:43 pm
by aoktar
I'm not sure what I'm seeing!
Re: How does UDIM works?
Posted: Sun Feb 10, 2019 8:43 am
by ChrisGFX
sorry ... its the "image tile " ... as you can see it don't load all images only the first .1001 but there are 12 more. So how do I load my UDIM tiles?
Re: How does UDIM works?
Posted: Sun Feb 10, 2019 9:49 am
by aoktar
ChrisGFX wrote:sorry ... its the "image tile " ... as you can see it don't load all images only the first .1001 but there are 12 more. So how do I load my UDIM tiles?
see image...
Expected image names if you select a file with name as file1001.ext
for grid=2,2 and start=1001/digit=4 -> file1001.ext,file1002.ext,file1003.ext,file1004.ext
for grid=5,2 and start=1001/digit=4 -> file1001.ext,file1002.ext,file1003.ext,file1004.ext,file1005.ext,file1006.ext,file1007.ext,file1008.ext,file1009.ext,file1010.ext
Re: How does UDIM works?
Posted: Fri Feb 15, 2019 11:41 am
by ceen
Thank you for implementing this! Works here in my simple tests. Even the displacement is seamless.