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Anyway to make the black body emitters more powerful?
Posted: Sat Jun 25, 2011 9:14 am
by Krisonrik
As of now, the blackbody emitters stand at that maximum power of 100000. Is there anyway to make it more powerful. Because I was out of curiosity modeling some halogen light bulbs and trying to use it to lit surface and it was epic fail. The light is simply just too weak to lit anything. So I was wonder whether there is a solution to this or is PMC future improvements will solve this problem and let us do a more realistic light set up (while maybe useless but does fit the unbiased motto).
Re: Anyway to make the black body emitters more powerful?
Posted: Sat Jun 25, 2011 9:34 am
by Jaberwocky
Have you tried using an IES file for a halogen bulb
See link for download files:
http://genet.gelighting.com/LightProduc ... TEGORYPAGE
Re: Anyway to make the black body emitters more powerful?
Posted: Sat Jun 25, 2011 9:52 am
by Krisonrik
Yes I know the existence of IES lights and I know how to use them. But what if I have a scene that the camera happen to look right into some of the halogen light bulbs. Some of the lower wattage bulb when you stare at it, you can see all the inner working of the bulb. And a simple sphere with a IES distribution file would not produce the result needed. Know that we have no invisible lights, the condition can not even be faked in Octane. Thus the questions of whether we can juice up the emitters so that we can make something like that happen?