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Lighting/Rendering Studies - Sculpture Mat and Spec Tests

Posted: Tue Jun 21, 2011 2:56 am
by Draydin_r
Hey Guys,

I was wondering if I could get some opinions on a side project I've been working on. I have a couple test renders of a sculpture I modeled out in Mudbox. I was wondering if I could get some crits on them.

Also, does anyone have any opions on how I can ramp up the caustics in my spec rendering? I doubled the intesity of my light for the caustics effect, hense the brighter scene.

Both were rendered out to 64000 samples.
Glossy Mat Render
Glossy Mat Render
Specular Render
Specular Render

Re: Lighting/Rendering Studies - Sculpture Mat and Spec Tests

Posted: Tue Jun 21, 2011 8:41 pm
by ROUBAL
Very nice modelling ! I'm not good at sculpting. Congratulations.

Re: Lighting/Rendering Studies - Sculpture Mat and Spec Tests

Posted: Mon Jun 27, 2011 10:52 am
by Draydin_r
Thanks @Roubal! Here are a couple of newer renders, where I've been experimenting with creating specialized materials, tarnished gold and brass in this case. Thoughts?

Re: Lighting/Rendering Studies - Sculpture Mat and Spec Tests

Posted: Fri Jul 01, 2011 2:03 pm
by dhamoeba
my English is bad, so i guess the material with your "photo", then i translate " tarnished gold and brass" in to Chinese, Bingo! :D
you did a really great job! would you try a more difficult one " Rusty iron " ;)