Voronoi Objects // Preparing results in massive Rendertimes
Posted: Thu Dec 20, 2018 10:08 am
Hi guys,
I've the following problem.
In my scene are several voronoi objects to generate a time laps build up effect. When sending the animation to the picture viewer it takes ages (37 minutes for one frame) to start because of rendering the shadow maps. For each frame...
It works fine in the Live viewer, the updates are almost instantly. Turning the voronoi objects off, everything renders as expected.
Are there any settings I have to change? Right now I use Geometry control "all objects moveable", "Auto detected" doesn't change a thing.
Ahmet: I could send you a stripped down version of the scene if needed.
I've the following problem.
In my scene are several voronoi objects to generate a time laps build up effect. When sending the animation to the picture viewer it takes ages (37 minutes for one frame) to start because of rendering the shadow maps. For each frame...
It works fine in the Live viewer, the updates are almost instantly. Turning the voronoi objects off, everything renders as expected.
Are there any settings I have to change? Right now I use Geometry control "all objects moveable", "Auto detected" doesn't change a thing.
Ahmet: I could send you a stripped down version of the scene if needed.