Page 1 of 2

Problems with particle rendering

Posted: Mon Dec 10, 2018 9:52 am
by lehmannudo
Hello Together
I wanted to render particles created with XP4 with Octane 4.0x and noticed that at a certain level the Octane render times exploded, see attached picture.
With Octane version 3.08 I had no rendering problems with particles.
I had to continue the render tests with RedShift, too bad.

Best regards, Udo

Re: Problems with particle rendering

Posted: Mon Dec 10, 2018 11:28 am
by aoktar
Have you tried same scene in 3.08?

Re: Problems with particle rendering

Posted: Mon Dec 10, 2018 11:30 am
by lehmannudo
Yes, in 3.08 the scene works!

Re: Problems with particle rendering

Posted: Mon Dec 10, 2018 11:31 am
by aoktar
I'll check it if you post your scene.
Also check Console output and send stats. I marked which numbers are important. See picture.

Re: Problems with particle rendering

Posted: Mon Dec 10, 2018 11:45 am
by lehmannudo
Great, enclose the simple szene, you need XP4 as additional tool.

Re: Problems with particle rendering

Posted: Mon Dec 10, 2018 12:26 pm
by lehmannudo
Sorry, I dont know how I get this consolen window

Re: Problems with particle rendering

Posted: Mon Dec 10, 2018 1:04 pm
by lehmannudo
So, now I've found it, attached is my console result.

Re: Problems with particle rendering

Posted: Mon Dec 10, 2018 3:01 pm
by aoktar
V4 engine has a weird behavior with high amount of objects. I'll discuss with Otoy team.

Re: Problems with particle rendering

Posted: Mon Dec 10, 2018 3:46 pm
by lehmannudo
Thanks for your feedback even if I don't understand what your analysis means and how well you can fix this problem.

Re: Problems with particle rendering

Posted: Mon Dec 10, 2018 4:28 pm
by aoktar
lehmannudo wrote:Thanks for your feedback even if I don't understand what your analysis means and how well you can fix this problem.
It's an issue for renderer side. I can't say much more because It's not about my part.