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Octane 4 & volume objects
Posted: Mon Nov 26, 2018 5:55 pm
by vs_matt
Hi,
Has anyone got Octane 4 working with a mesh volume object?
So, Procedural volumetrics mode / Mesh volume shape? If I use cube or sphere modes it works (although the sphere looks like a cube to me) but with Mesh I get nothing.
On LW 2018.0.3.
Thanks,
Matt
Re: Octane 4 & volume objects
Posted: Mon Nov 26, 2018 9:52 pm
by juanjgon
The mesh volumes only work with triangulated meshes. It doesn't support objects with quads or ngons, so perhaps this is your problem.
Thanks,
-Juango
Re: Octane 4 & volume objects
Posted: Tue Nov 27, 2018 11:51 am
by vs_matt
:slaps head: Yep that fixed it, thanks Juango!
Re: Octane 4 & volume objects
Posted: Thu Jul 11, 2019 9:42 pm
by Pavlov
Hi, old thread but i'm interested in same topic.
Any tutorial around about this feature ?
I add a tripled cube, set Volume object as proceduram/mesh as above but nothing happens, it renders nothing.
How to get to a "cloud" inside cube using procedurals, for example ?
thanks
Paolo
Re: Octane 4 & volume objects
Posted: Thu Dec 01, 2022 9:59 am
by RossCuthbert
Hi sorry! returning to an old thread here.
I am having trouble creating a mesh volume in Lightwave with Octane render.
I create a simple sphere object, triple the polys and bring into layout. I set up a basic Octane scene with the render targets etc.
Then select my sphere mesh click into object properties, then in appearance menu select 'LWOctane volumetric options', in the options for this plug in, I select 'Procedural' and in Procedural options I select mesh. But then in the IPR, the sphere object just disappears. Any ideas where I am going wrong with this process?
Many thanks
Ross