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				Where is Brigade?
				Posted: Sat Nov 24, 2018 10:20 pm
				by marchermitte
				Hello there
Just updated to Octane 4 + plugin for lightwave, I can't find how to use the brigade rendering engine in the lightwave plugin or the standalone. 
Am I missing something?
Thank you
			 
			
					
				Re: Where is Brigade?
				Posted: Sat Nov 24, 2018 10:57 pm
				by Goldorak
				Go to the what’s new in Octane 4 in the news or blog page. it’s built in, and scene changes are 100x faster in the viewport.
			 
			
					
				Re: Where is Brigade?
				Posted: Sun Nov 25, 2018 9:15 am
				by marchermitte
				Ok. I thought It would be another kind of Kernel speeding up the path tracing rendering as well, didn't realized It was integrated already.
Thank you
			 
			
					
				Re: Where is Brigade?
				Posted: Sun Nov 25, 2018 6:22 pm
				by marchermitte
				Ok. I thought It would be another kind of Kernel speeding up the path tracing rendering as well, didn't realized It was integrated already.
Thank you
			 
			
					
				Re: Where is Brigade?
				Posted: Tue Nov 27, 2018 5:28 am
				by Ken1171
				I first understood that "Brigade" was a real-time game engine-like PBR rendering engine. But if all it does is to load animation scenes faster, isn't that what "AI Scene" was about? I am very confused about it. It doesn't seem to speed up Path Tracing rendering, which is what I thought it would do, even with some limitations. It is not even mentioned in the Octane 4 documentation. From the comment above, I came to the conclusion that "Brigade" is actually "AI Scene" for what it is claimed to do.
Could someone please explain what Brigade actually is?
			 
			
					
				Re: Where is Brigade?
				Posted: Tue Nov 27, 2018 8:35 am
				by Goldorak
				Ken1171 wrote:I first understood that "Brigade" was a real-time game engine-like PBR rendering engine. But if all it does is to load animation scenes faster, isn't that what "AI Scene" was about? I am very confused about it. It doesn't seem to speed up Path Tracing rendering, which is what I thought it would do, even with some limitations. It is not even mentioned in the Octane 4 documentation. From the comment above, I came to the conclusion that "Brigade" is actually "AI Scene" for what it is claimed to do.
Could someone please explain what Brigade actually is?
https://home.otoy.com/octanerender-4/
See the two brigade videos. You can run any kernel over brigade - from info to PMC, and even pathracing can be 120 FPS if the host app supports it as fast as we can show above in standalone.