Wrong settings' implementation in render setting window
Posted: Thu Nov 08, 2018 8:01 am
Observed : All settings in the render setting window are scene dependent, they all reset to default for any new scene.
Expected : Many of theses settings are expected to be user dependent, persistent between Maya session and saved with Maya preferences,
as this setting are either equivalent of persistent user preferences in Standalone, or typical Maya UI "options".
Implementation : this kind of persistent mechanism is usually implemented in Maya using the "optionsVars" command.
Settings involved
- All settings in the section "Material conversion tuning"
- All settings in the section "Material viewport default"
- All settings in the section "Rendering info"
- All settings in the section "Out of core"
- All settings in the section "Additional" except "camera animation only", "scale" and "clay mode"
- All settings in the "Cuda Devices" tab, except "use all GPU at full power"
Expected : Many of theses settings are expected to be user dependent, persistent between Maya session and saved with Maya preferences,
as this setting are either equivalent of persistent user preferences in Standalone, or typical Maya UI "options".
Implementation : this kind of persistent mechanism is usually implemented in Maya using the "optionsVars" command.
Settings involved
- All settings in the section "Material conversion tuning"
- All settings in the section "Material viewport default"
- All settings in the section "Rendering info"
- All settings in the section "Out of core"
- All settings in the section "Additional" except "camera animation only", "scale" and "clay mode"
- All settings in the "Cuda Devices" tab, except "use all GPU at full power"