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Character rig motion blur issue

Posted: Wed Oct 24, 2018 4:06 am
by jim99
Hi Guys,

We have a complex scene a dragon flying over a mountain shot, We tried to turn on motion blur both vertex motion blur
and object motion for the dragon. It rendered in a strange way and crashed after few frames. ( movable proxy and motion blur enabled )
oc_motionblur.jpg
Download link
https://we.tl/t-X76fOcBKIM
1 file
v3_red_mo.mov

We did another test with max multi pass motion blur, it rendered more accurately but extremely slow and it applied only to beatify pass
max-mb1.jpg
Please help

Thanks

Jimmy

Re: Character rig motion blur issue

Posted: Wed Oct 24, 2018 10:11 am
by paride4331
Hi jim99,
diplacement map doesn't work with displacement (works with camera MB only), It's a SDK issue.
The only solution I can think of is to transform displacement map to geometry.
Regards
Paride

Re: Character rig motion blur issue

Posted: Wed Oct 24, 2018 2:17 pm
by jim99
Hi paride4331,

Thanks for your reply..
So object motion blur doesn't work with displacement map? This makes everything very hard for high-end renderings...
whats camera motion blur where can we find it? motion vector doesn't work very well too..

Cheers

Jimmy

Re: Character rig motion blur issue

Posted: Wed Oct 24, 2018 2:51 pm
by paride4331
Hi Jim99,
Render Setup > render setting > motion blur
Regards
paride