Page 1 of 1

Vram issue again

Posted: Sat Oct 20, 2018 12:55 am
by dreif
Hi. I started a new .blend file in 16.2.6 and after modeling a relatively simple mesh
I did some interactive renders and noticed what I thought looked to be high Vram
usage. I saved and opened the same .blend file into 15.3.1 stable and indeed there
was quite a difference in Vram usage, over 1000M. I previously reported having the
same issue between 15.1 and 14.0 back in April, 2018.
(Current Nvidia driver 398.82)

Re: Vram issue again

Posted: Sat Oct 20, 2018 7:29 am
by aufwind
Hi,

if you're using the path tracing kernel, it's probably related to the Parallel samples settings,
the default used to be 8 and is now 32, which uses much more vram but is faster.

Reasonable settings to my findings are between 8-16 (if you have enough vram left).

Re: Vram issue again

Posted: Sat Oct 20, 2018 5:28 pm
by dreif
That seems to be the issue aufwind, thank you very much for the info! :-)