X-Particles Generator // Motion Blur Bug
Posted: Fri Oct 19, 2018 8:32 am
Hey guys,
Its driving me nuts: Octane picks random frames of an animation in which it doesn't apply motion blur on x-particles generated objects. Weird thing: the project worked with other polygon objects generated well a couple of months ago. Unfortunatley I don't rember which version i used back then.
What I tried to fix the problem:
- Everything has an Octane Tag.
- Geometry Control: All Objects Moveable
- xpGenerator: Render Instances (all other options didn't work either)
Why I don't think its a mistkae by me: it works in the live viewer, not everytime but when I reload or jump back and forth between some frames, it renders perfectly in the live viewer.
Another problem: in 3 frames some geo didn't update at all and stays the same as in the frame before.
Are there any new options I oversee?
My system:
C4D R19.053
Octane 3.08.4
Win 10
In the live viewer it seems it loads the scene with some objects without MB and then, after 2-3 seconds, it updates to the correct version with MB.
Unfortunatley I can't share the scene at all because its under strict NDA.
Edit: exact same issue with V4.0-RC6
Edit2: R 3.08.5 - no change.
Now I have to sit in front of the Live viewer, jumping back and forth till I get motion blur on all objects and save it from there. 30 frames, 6 minutes per frame, tight deadline and an ass full of other stuff to do. Great. -.-
Not beeing able to rely on a stable version is a huge problem.
Its driving me nuts: Octane picks random frames of an animation in which it doesn't apply motion blur on x-particles generated objects. Weird thing: the project worked with other polygon objects generated well a couple of months ago. Unfortunatley I don't rember which version i used back then.
What I tried to fix the problem:
- Everything has an Octane Tag.
- Geometry Control: All Objects Moveable
- xpGenerator: Render Instances (all other options didn't work either)
Why I don't think its a mistkae by me: it works in the live viewer, not everytime but when I reload or jump back and forth between some frames, it renders perfectly in the live viewer.
Another problem: in 3 frames some geo didn't update at all and stays the same as in the frame before.
Are there any new options I oversee?
My system:
C4D R19.053
Octane 3.08.4
Win 10
In the live viewer it seems it loads the scene with some objects without MB and then, after 2-3 seconds, it updates to the correct version with MB.
Unfortunatley I can't share the scene at all because its under strict NDA.
Edit: exact same issue with V4.0-RC6
Edit2: R 3.08.5 - no change.
Now I have to sit in front of the Live viewer, jumping back and forth till I get motion blur on all objects and save it from there. 30 frames, 6 minutes per frame, tight deadline and an ass full of other stuff to do. Great. -.-
Not beeing able to rely on a stable version is a huge problem.