An Overwatch fanart
Posted: Mon Sep 24, 2018 7:37 pm
This was essentially a hair grooming exercise in Houdini. The base model is from Daz. The rest was modeled in Houdini.
It’s a 4 hour render at 4K resolution on 2 gtx 1080s. No composting, everything is in camera. Really happy with how well the lighting turned out. Light color grading in photoshop.

Regards
Rohan Dalvi
It’s a 4 hour render at 4K resolution on 2 gtx 1080s. No composting, everything is in camera. Really happy with how well the lighting turned out. Light color grading in photoshop.

Regards
Rohan Dalvi