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16.x.x – unnecessary texture loading

Posted: Thu Sep 20, 2018 10:42 pm
by J.C
I have a simple scene where I test some hdri textures. Sometimes it looks like other textures are being loaded too while they are not selected. This makes compiling time slower than necessary. This is hard to reproduce as it does not always happen.

Re: 16.x.x – unnecessary texture loading

Posted: Thu Sep 27, 2018 8:53 pm
by DrawFun
Hi J.C,

Thanks for your report.
We will introduce some optimizations about texture uploading in next 16.x.

Cheers,
DrawFun