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OCTANE RENDER 5

Posted: Sat Sep 15, 2018 2:26 pm
by Notiusweb
I have some questions :geek:
please indulge my inquiries at your nearest, and most inconvenient, convenience:

(1) Anime Kernel - Does this convert a scene to Anime, or does it require an anime material, like how toon shader works.
(2) Spectron - is that going to be some kind of prop that we can load into the scene, with adjustable flood light settings, or do we need to load our own prop in and set it as a Spectron light. And,
(3) Will there be a limit to how many Spectrons can be in a scene?
(4) The 4x Viewport Upsampling - is that just denoiser shown in a different way, or is that going to be a feature in addition to the denoiser?
(5) Substrates - will that be infinitely compilable? Like, we can keep adding in a substrate into another substrate into another substrate, into another, etc..?

THX :shock:

Re: OCTANE RENDER 5

Posted: Sun Sep 16, 2018 2:28 pm
by nuno1980
Diffraction grating added - eg: CD/DVD... :)

Re: OCTANE RENDER 5

Posted: Mon Sep 17, 2018 11:13 pm
by pixym
Another question : Is there a plan for having Vectron in host app ?

Re: OCTANE RENDER 5

Posted: Fri Sep 21, 2018 3:01 am
by Nephanor
Wait, did you say ANIME Kernel? Where is a link on this information you are seeing, I am VERY interested. The only thing I heard about 5 was that is when they were working on the Vulcan optimization, which will speed up the RTX even more.

Re: OCTANE RENDER 5

Posted: Fri Sep 21, 2018 6:20 am
by Goldorak

Re: OCTANE RENDER 5

Posted: Sat Sep 22, 2018 10:13 pm
by Notiusweb
Nephanor wrote:Wait, did you say ANIME Kernel? Where is a link on this information you are seeing, I am VERY interested. The only thing I heard about 5 was that is when they were working on the Vulcan optimization, which will speed up the RTX even more.
On the link video Goldorak provided, go to 8:20 for the Anime Kernel.