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How to avoid a static noise (animation)?

Posted: Fri Sep 07, 2018 12:43 pm
by Micha3D
Hi,

I render a little animation and have the problem that there is a static noise on the output. It looks like strong dust on the display. For example I see it on a metal surface. Is there a way to avoid it? I expect a random noise changing over the time.

Best-
Micha

Re: How to avoid a static noise (animation)?

Posted: Fri Sep 07, 2018 2:25 pm
by Micha3D
Ooops, this was a feature. I found the static noise option at the kernel option. I don't know why it was enabled at my old project file,