Transparent Texture without Backfaces
Posted: Tue Aug 28, 2018 9:06 am
We're trying to recreate an effect on a character using a white material and have them slightly transparent without seeing any back faces of the mesh. See the example video below
Example: https://www.youtube.com/watch?v=8gDR3hS ... e=youtu.be
I've tried a few solutions including turning off draw back faces in a display tag on the mesh, using an alpha material at a lower float. Having a fully transparent material applied to just the 'back' side in the texture tag and a half opaque material applied to just the 'front' side in the texture tag. Does anyone have a foolproof solution for a material like this in Octane?
Many thanks!
Example: https://www.youtube.com/watch?v=8gDR3hS ... e=youtu.be
I've tried a few solutions including turning off draw back faces in a display tag on the mesh, using an alpha material at a lower float. Having a fully transparent material applied to just the 'back' side in the texture tag and a half opaque material applied to just the 'front' side in the texture tag. Does anyone have a foolproof solution for a material like this in Octane?
Many thanks!