Random Octane materials over clones
Posted: Mon Jul 30, 2018 6:22 am
Hi,
Looked around for an answer for this but couldn't find anything except this old thread which the poster never got an answer. So asking again.
viewtopic.php?f=30&t=57900
"What I'm looking for is assigning different materials, not just a channel. Like randomly assigning plastic and wood materials to clones, whereby each material has its own set of diffuse, bump, reflection, etc."
Couldn't put it better myself, any way to do this?
Cheers, Tim
Looked around for an answer for this but couldn't find anything except this old thread which the poster never got an answer. So asking again.
viewtopic.php?f=30&t=57900
"What I'm looking for is assigning different materials, not just a channel. Like randomly assigning plastic and wood materials to clones, whereby each material has its own set of diffuse, bump, reflection, etc."
Couldn't put it better myself, any way to do this?
Cheers, Tim