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Offset animation in cloned vdb sequence

Posted: Sun Jul 22, 2018 3:32 am
by wolfpack
Hi guys, im in a deadline and i need to make a really tricky vfx, a massive chain explotion, i exported some vdb sequences from houdin, i put them into a cloner into a octane vdb volume, but when i use a effector to offset the animation it doesnt affect the timing at all, is this the right way?, any ideas?, sorry for my english :lol:

Re: Offset animation in cloned vdb sequence

Posted: Sun Jul 22, 2018 8:39 am
by aoktar
You're trying to do something which is not supported or implemented. Is it something which is working with any C4D sequence object loader?