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Replacement for Clear Flags: Solid Color?

Posted: Thu Jul 19, 2018 9:14 pm
by marcusestes
My current workflow has me adjusting a Unity camera's clipping planes and using Clear Flags: Solid Color to render a bright green color that I later use to key out. This allows me to composite layers of exports in an editing suite.

My issue is that by default, Octane wants to replace the skybox / solid color with a Daylight Environment. I want to keep the lighting features of Octane's Daylight Environment, but I need to replace the sky texture with a solid color, without affecting the light. Seems like Visible Environment could be the solution, but I'm a little confused on how it works and the manual isn't of any help.

Any ideas on how to get this done?

Re: Replacement for Clear Flags: Solid Color?

Posted: Fri Jul 20, 2018 3:36 am
by marcusestes
Problem solved: visible environment -> texture environment -> check the backplate option.