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Render Error with Displacement Terrain

Posted: Mon Jul 09, 2018 5:17 pm
by dbusmire
I keep getting white artifacts around the border of my water plane when I am rendering a scene with a terrain. The terrain is using a displacement height map from WM3 and the water is just using a bump. Does anyone know what settings to change?

Re: Render Error with Displacement Terrain

Posted: Mon Jul 09, 2018 11:08 pm
by face_off
It is hard to tell without the scene - however it could be that the displaced mountain geometry is intersecting the water geometry. If this is the case, lower the Kernel->Ray Epsilon.

Paul