MixMaterial error on final render
Posted: Tue Jun 19, 2018 9:31 pm
Hello, I have a scene with a mixmaterial with a mask that is composed of a native layer system of c4d, in them there is a video, an image and a noise, the image and noise are in a folder.
The make an interactive render all good, but when doing the final render the material mix only takes a material, it is as if the mask is left in black.
Any idea what it could be?
The make an interactive render all good, but when doing the final render the material mix only takes a material, it is as if the mask is left in black.
Any idea what it could be?